Search Issue Tracker
Word wrapping has been turned off for the console, making it necessary t...
To reproduce this issue: 1. Open the attached project2. Open 'Test Scene'3. Play4. You should see a debug message in the console tha... Read more
[Standard][Keywords] Material EmissionColor set from Code does not set a...
To reproduce this bug: 1. Open the attached project2. Open test material3. Select TestMaterial, set any color you like in Emission.4... Read more
Changing the name of a single-sprite asset in the Project view breaks In...
To reproduce:1. Open attached project2. Open test scene3. Select and rename arrow1 asset in project tab4. Notice that the UI Image's... Read more
Orthographic camera doesn't work in full screen mode with non-native res...
To Reproduce: 1. Create a new project, set Camera to Orthographic, add scene to build, build & run.2. Select any non native reso... Read more
Editor GUI does not display text/objects/assets (Win XP Only)
Win XP 32-bit does not display text/objects/assets in editor. Please see attached screen shot for details. To reproduce:- Create a n... Read more
Adjusting the Samples value in the Animation Editor view does not adjust...
Steps to repro:1. Create a new game object.2. Add an Animator component, add an animator controller and an animation to it3. Add mul... Read more
Calling WebCamTexture.GetPixel(..) after .Play() causes a crash (OSX)
To Reproduce: 1. Open the attached 'repro453p1.zip' & run scene 1.2. Observe that Unity crashes on the second WebCamTexture.GetP... Read more
Native plugins can not be used in Windows Phone 8.1
Steps to reproduce:1. Download attached project2. Build and run to WP8.13. Exception will be thrown:A first chance exception of type... Read more
Script editing falls back to MonoDevelop after using Visual Studio and c...
1. Had Visual Studio 2012 open with some solution2. Opened Unity and created a C# script3. Double clicked on the script -> a seco... Read more
Script always opened in existing Visual Studio instance instead of openi...
Set External Editor to VS 2010. Open script in it. Set External Editor to VS 2012. Open script again. Expected: VS 2012 opens with t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used