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[Android] No sound using bluetooth speakers
Steps to reproduce: 1) Download attached project and open in Unity2) Connect device to machine and pair with bluetooth speaker3) Bui... Read more
Animation from Timeline does not transition to Animator state when using...
How to reproduce:1. Download and open attached "Transition" project2. Open Scene "Transition" and select "timeline1" object3. Click ... Read more
Shader settings are not being enabled/disabled by the Script when the Ga...
Reproduction steps:1. Open user's attached project ("TestEmissionBug")2. Enter the playmode and click on the cube3. Inspect change o... Read more
Canvas disappears in Standalone when using Lightweight SRP, Screen Space...
How to reproduce:1. Open user attached project.2. Go to File>Build And Run (Or use CTRL+B)3. Compare Standalone build with a Game... Read more
Sprite Rendering shader with a ShadowCaster pass causes the DepthPass dr...
To reproduce:1. Open project2. Open 'BatchingTest' scene3. Open Frame Debugger4. Play scene5. Enable Frame Debug6. Notice that depth... Read more
[LWRP][UWP] Project with Lightweight RP on UWP platform trigger an excep...
Steps to reproduce:1. Download 1064175_repro.zip2. Switch platform to UWP3. Target any device and build the project on IL2CPP backen... Read more
Editor Scripts from External Package are included when attempting to bui...
Steps to reproduce:1. Download and open the attached project2. Try to build and run Expected result: build finishes without issue.Ac... Read more
[HDRP] Editor crashes when adding Volume Components to Scene Settings Pr...
How to reproduce:1. Open the attached "TestFor1064061.zip" project's SampleScene2. Make sure that Verify Saving Assets is turned on ... Read more
[LWRP] Gizmos are almost invisible
To reproduce: 1. Create a project with LWRP template2. Create a new scene3. Create a script and call Gizmos.DrawSphere in OnDrawGizm... Read more
External Packages are excluded from assembly compilation
Steps to reproduce1. Download and open the attached project2. Inspect the ToolMenu Expected result: the included MenuItem is under T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”