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[2D] SortingGroup does not apply the sorting changes to its children whe...
To reproduce: 1. Download attached project "BugTestSortingGroup.zip" and open in Unity 2. Open "BugTest" scene 3. Enter Play mode N... Read more
[WebGL] Rigidbody not colliding with specific Mesh Colliders
-e: see title, the rigidbody just falls through the specific mesh colliders and then collides properly with a box collider -- same b... Read more
Rising CPU usage when a null assetbundle is being loaded without any ind...
Steps to reproduce: 1. Open user attached project 2. Run the "Test" scene 3. Spam the "LoadFromCacheOrDownLoad" button 4. Notice the... Read more
[Enlighten] Overlapping lights are not properly blended in Directional L...
Reproduction steps: 1. Open the attached project "DirectionalLightmapBug.zip"; 2. Open "Scene.unity" scene; 3. Bake the lightmaps in... Read more
[Android][GearVR] Rendered objects flicker when Single-Pass Stereo Rende...
To reproduce: 1. Download and open attached "repro950654.zip" project. 2. Generate and add osig file to the project. 3. Build and r... Read more
[tvOS] Illegal redeclaration of property in class extension (attribute m...
Reproduction steps: 1. Create a new project. 2. Build Unity project to tvOS. 3. Try to build Xcode project. - Project will not buil... Read more
[Timeline] Changes to materials during animation recording affect every ...
Steps to reproduce: 1.Open attached ‘MaterialRecord.zip' Unity project 2.Open scene ‘Test’ 3.Select ‘Cube’ object in Hierarchy 4.Go ... Read more
Unity tries to find a not existing classes.jar file in play-services.aar...
Error: "IOException: Failed to Move File / Directory from 'Temp/StagingArea\android-libraries\play-services-10.2.0\classes.jar' to '... Read more
[PLM] Progressive Lightmapper crashes with transparent shader (render qu...
Steps for reproduction: 1) Download project `AreaLightCrash` below 2) Open the scene `Skybox` 3) Generate the lighting 4) Observe t... Read more
Root motion not apply when keyframing in animation window causing double...
When sampling an Animator that is in root motion, the effective root transform will be moved to reflect actual root motion. The Moti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material