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Fixed in Unity 2018.3

Votes

0

Found in

Issue ID

952189

Regression

No

Root motion not apply when keyframing in animation window causing double transfrom issue when keyframing additionnal transform

Animation

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Priority: 3Not yet prioritized for a release

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Severity: 3Secondary functionality broken

When sampling an Animator that is in root motion, the effective root transform will be moved to reflect actual root motion. The MotionX functionality developed for Timeline will be used to achieve this.

This should simplify key framing workflow described in this bug/case.

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