Search Issue Tracker

0
votes
Fixed

Editor Crashes when assigning an SRP asset which calls a Cull method wit...

URP Features

-

Feb 09, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project named "Case_1218248"2. Open Project Settings -> Graphics and set the used SRP asset... Read more

1
votes
Won't Fix

[VCS] UI lacks a File History window (note: needs plugin changes, UI work)

Version Control

-

Sep 14, 2019

-

Version/s:

There's no way to view file history in Unity VCS UI today, even in some rudimentary form. Would be useful to have it accessible from... Read more

0
votes
Fixed

[AW] Changing rotation set in one keyframe affects other keyframe

Animation

-

Jul 04, 2016

-

Version/s: 5.4.0b24

Steps to reproduce: 1. Create new project and add cube2. Set rotation to 0, 0, 3303. Open animation window, create new animation and... Read more

0
votes
Fixed

[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...

Mobile

-

Sep 21, 2020

-

Version/s: 2019.3.0f1, 2020.1.6f1, 2020.2.0a1

Reproduction steps:1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project2. In the toolbar, press "File" > "Build ... Read more

1
votes
Fixed

[Android] Application crashes when left in background

Android

-

Jan 05, 2017

-

Version/s: 5.4.2p1

Steps to reproduce: 1) Download attached project and open in Unity2) Build and run 'scn_Main' scene on a device3) Log in with given ... Read more

0
votes
Not Reproducible

Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...

Asset and Scene Management

-

Jun 29, 2017

-

Version/s: 5.6.1f1

The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduce:... Read more

2
votes
By Design

[OpenVR] Changing FOV at runtime does not work

VR

-

Sep 07, 2016

-

Version/s: 5.4.1f1

Reproduction steps:1. Open the project2. Open the "FOVChange" scene3. Setup Vive.4. Ensure that OpenVR is the preferred and only SDK... Read more

0
votes
By Design

Altering Mass on a Rigidbody with multiple child colliders causes positi...

Physics

-

Feb 28, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "775001.zip"2. Open scene "repro"3. Select "MeshBox (1)" in hierarchy and notice that i... Read more

0
votes
Fixed

[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...

Package: Visual Effect Graph

-

Sep 20, 2019

-

Version/s: 7.1.1

All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more

2
votes
Active

[M1] Memory leak and crash when using VertexID in Shader Graph

-

May 16, 2022

-

Version/s: 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a1

Reproduction steps:1. Open the attached 'My project'2. Open the 'New Shader Graph' in Shader Graph Editor3. Monitor the memory usage... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.