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Console error warns of possible crash issue when importing the IAP packa...
When a user wants to import the IAP utilities from the Services Window, this error appears in the console: Reload Assembly called f... Read more
Inconsistent results between Build and Build & Run when errors occur dur...
In the attached project, an animation controller is present with missing parameters - this causes errors to occur during the buildin... Read more
[Timeline] Tooltips are missing for track switcher and settings button
Tooltips are missing for track switcher and settings button Steps to Repro: 1. Create a new Project 2. Window > Sequencing > Time... Read more
UI Image Graphic is not reset after exiting Timeline's Preview Mode
How to reproduce: 1. Open the attached "TimelineDriverNotRestoreSizeDelta.zip" Project 2. Open the "V2Panel.prefab" in Prefab Mode 3... Read more
Timeline will execute all signals in between when advancing PlayableDire...
How to reproduce: 1. Open attached project 2. Open Test scene 3. Select Test GameObject 4. Open Window > Sequencing > Timeline 5. Pr... Read more
[XR] CommandBuffer uses flipped projection matrix when XR is enabled
How to reproduce: 1. Open the user's project 2. Open "Scene" scene 3. Enter the Play Mode Expected Result: CommandBuffer uses the c... Read more
KeyNotFoundException and Burst compiler fail when compiling a build
How to reproduce: 1. Open attached project 2. Build the project 3. See the console for the error (see attached screenshot) Reproduc... Read more
[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used
How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Use on screen buttons to move the Prefab 4. See the flickering ... Read more
[Android] Handheld.PlayFullScreenMovie skipping frames or does not play ...
Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device 3. Press the button and observe that the video does... Read more
Upgrading projects to 2019.2 Beta can introduce reference errors to Unit...
UPDATE: As of recent backports, this issue can now be resolved with a reimport or restart of the editor. Is there a way we can autom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes