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0
votes
Fixed

Keyframe at frame 0 generated incorrectly when rotating pbject with child

Animation

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Oct 10, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attach file.2. Open Scenes -> Test scene3. Open animation window pick any frame except frame 0 and rot... Read more

0
votes
Won't Fix

UI Elements in ScrollView repositioned on Android device.

Android

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Oct 18, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Open attached project2. Build on android-UI elements are repositioned incorrectly in ScrollView Expected resul... Read more

6
votes
Fixed

Google Play Games Services plugin throws compiler errors on 5.5.0b7, 5.5...

Android

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Oct 13, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. Open the project2. Notice that Google Play Games services throws compiler errors in console Expected: freshly ... Read more

0
votes
Postponed

Undoing the creation of a custom type gameobject results in a crash

Asset and Scene Management

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Oct 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1. Download and open attached project2. In the hierarchy window, Right click--> Tilemap to create the custom t... Read more

0
votes
Won't Fix

If asset bundle scene is loaded with one frame delay, object which uses ...

Asset Bundles

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Oct 18, 2016

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Version/s: 5.4.2f1

How to reproduce:1. Open the attached project2. Make a build using the Build->Build with asset bundles menu3. Run TerrainBundle.e... Read more

2
votes
Fixed

AudioClip.isPlaying returns false on the second frame when playing clip ...

Audio

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Oct 11, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the "bug.zip" project2. Open the "Test" scene3. Play and wait for scene to pause4. Notice the output in t... Read more

0
votes
Fixed

Crash on "RtlLookupFunctionEntry returned NULL function" when clicking o...

Editor - Other

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Oct 16, 2016

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Version/s: 5.4.1f1

To reproduce:1. Open attached project (from Swim.zip)2. Press on any error in a console window. Expected result: You can see informa... Read more

1
votes
Not Reproducible

GameObject that changes parents when set to DontDestroyOnLoad becomes mi...

Asset and Scene Management

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Oct 19, 2016

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Version/s: 5.4.1p4

When a gameObjects gets set to DontDestroyOnLoad, after becoming a child of an object in a scene and then setting the parent to null... Read more

0
votes
Won't Fix

[5.5] Default Format field is inactive in Texture import settings

Asset and Scene Management

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Oct 18, 2016

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Version/s: 5.5.0b6

Steps to reproduce:1. Open project2. Select sampleTexture file from Assets3. Check Inspector window's Texture import settings4. Noti... Read more

0
votes
Won't Fix

CreateMatchRequest, CreateMatchResponse, ListMatchResponse and JoinMatch...

Networking

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Oct 14, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Create new project2. Create C# script3. Include UnityEngine.Networking.Match library4. Try create new instanc... Read more

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