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[Android] AndroidManifest.xml merge does not reflect android:hardwareAcc...
Steps to reproduce:1. Open user attached project2. Notice that user's AndroidManifest file has hardwareAccelerated set to true3. Bui... Read more
Camera background colour is blended onto the texture on ScreenCapture.Ca...
How to reproduce:1. Open the user-submitted Project2. Enter Play mode3. Hit space and observe the Game View Expected result: The vie... Read more
Heavy memory leak on creating 2D Array
How to reproduce:1. Open the user-submitted project2. Create a new empty game object and attach the MapGenerator script3. In the Ins... Read more
Unity allows user to make two layers with the same name and thus introdu...
How to reproduce:1. Open newest tester-submitted project (2Layers1Name.zip)2. Open "SampleScene.unity" scene3. Investigate "Collisio... Read more
Unity crashes when using Polybrush on a ProBuilder Mesh with many vertices
How to reproduce:1. Open the project attached by the user (Arid Sea.zip)2. Open the "SandTides" Scene3. In the Polybrush Window, sel... Read more
[Mobile] Setting Camera.AllowMSAA = false has no effect on QualitySettin...
Steps to reproduce:1. Open QA attached project2. Build to device3. Press 'Enable/Disable AA' Expected behaviour: Visual quality drop... Read more
Camera render order changes when MSAA is allowed on a camera, but MSAA i...
Reproduction steps: 1. Open "Camera MSAA checkbox changes other cameras' rendering order" project2. Enter Play mode3. Select GameObj... Read more
GameObject's script component gives wrong warning after moving script fi...
How to reproduce:1. Open attached "repro_1046717" project2. Select gameObject "GameObject" inside Hierarchy view3. Take note that in... Read more
Editor crashes on ObjectUndo::Restore
Reproduction steps: 1. Open "case_707099-CommandoRushPrototype.zip" project2. Drag "GenerateTerrain.cs" Script from the Project wind... Read more
Unity Hub allows text to go out of TextBox bounds when selecting Unity V...
How to reproduce:1. Open Unity Hub2. Locate and add 2018.2.0x-ImprovedPrefabs Editor to Unity Hub3. Set it as preferred Editor4. Try... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value