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"Recalculate Lightmap Scale" makes LOD scale in lightmap be based on the...
"Recalculate Lightmap Scale" in the LOD component makes LOD scale in lightmap be based on the least detailed LOD instead of the high... Read more
[Mobile VR][Android] Build and Run fails if Virtual Reality SDK's contai...
How to reproduce:1. Create a new Unity project and switch to Android platform2. Go to Project Settings -> Player -> XR Setting... Read more
[HDRP] Refraction fades to sky color on the edges of the screen
How to reproduce:1. Open the attached project ("case_1184935-Refractions.zip")2. Open the repro scene ("New Scene")3. Move the "Sphe... Read more
[IMGUI] Weight text is clipped in CineMachineTargetGroup preset asset
Weight text is clipped in CineMachineTargetGroup preset asset. Steps to repro:1. Create a new Project.2. Windows > Package Manage... Read more
The error "Failed to create Convex Mesh from source mesh" appears when c...
To reproduce:1. Load the attached project2. Load the scene included3. Select the armchair model in the scene4. Toggle the 'Convex' o... Read more
[IMGUI] Dolly Track Waypoints "Roll" text is clipped in CineMachineSmoot...
Dolly Track waypoints "Roll" text is clipped in CineMachineSmoothPath preset asset. Steps to repro:1. Create a new Project.2. Window... Read more
Fatal Error "CheckDisalowAllocation" when reimporting more than 10 files...
How to reproduce:1. Open the user's attached "testing.zip" project2. Right mouse click on the "Localization" folder in the Project w... Read more
[iOS 12] crash on UnityFramework`::FinishDoRequest() when pausing and re...
How to reproduce:1. Setup native iOS app with Unity framework(Follow this tutorial https://forum.unity.com/threads/integration-unity... Read more
[IMGUI] Priority text is clipped in CinemachineClearShot preset asset
Priority text is clipped in CinemachineClearShot preset asset. Steps to repro:1. Create a new Project.2. Windows > Package Manage... Read more
[Cinemachine] NullReferenceException error is thrown on enabling "Avoid ...
NullReferenceException is thrown and properties disappear on enabling "Avoid Obstacle checkbox" in CinemachineCollider preset asset.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty