Search Issue Tracker
Collision bumps when crossing from one Box Collider to another
How to reproduce: 1. Open attached project "Case_1142326_collision.zip" 2. Enter Play Mode 3. Use D and A keys to move left and righ... Read more
[Improved prefabs] Editor freezes after applying an original prefab as a...
Editor freezes after applying an original prefab as a child through override window. Refer attached video. Steps to reproduce: 1) C... Read more
Using UsePass "Standard/SHADOWCASTER", IsKeywordEnabled("_ALPHABLEND_ON"...
To reproduce: 1. Open users attached project "TestVRM.zip" 2. Open "SampleScene.unity" scene 3. Select "Cube1" game object in the hi... Read more
Terrain position in world space is counted when sampling Terrain Height
How to reproduce: 1. Open attached project ('1150178repro') 2. Click on 'Terrain' object and in the Terrain component, click on 'Pai... Read more
CustomRenderTextureManager::UpdateCustomRenderTextures crash when buildi...
Steps to reproduce: 1. Open User-supplied project ("ProjectorSim_HDRP_2019.zip") 2. Build it Reproduced in: 2019.1.1f1, 2019.2.0a14... Read more
[LWRP/HDRP] ShaderGraph shader is not updated when ShaderGraph subshader...
How to reproduce: 1. Open attached project "SubGraph.zip" and scene "New Scene" 2. In Project window, open "position_sinewave_subg"... Read more
Render Pipeline Asset cannot be loaded due to Compile errors when upgrad...
How to reproduce: 1. Open the "1150131.zip" project on Unity 2019 (therefore upgrading it from 2018.3.11f1) 2. Once it loads, observ... Read more
[Tiny] Missing definition error when importing "Tiny" package in 2019.1
Steps to repro: 1. Create a new project 2. Open package manager and import "Tiny" package 3. Observe the console Expected result:: ... Read more
[Prefab] Undo across Prefab Mode: Child GameObject turns into a prefab o...
Child GameObject of nested prefab is turned into a prefab on completely unpacking the root prefab Steps to Repro: 1. Open attached ... Read more
Packman reports disabled modules as enabled, invalidating conditional de...
Reproduction steps: 1. Open "1141315" project 2. Open "Package Manager" -> "Built-in packages" 3. Disable "Physics2D" Expected Res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects