Search Issue Tracker

Fixed in 2019.3.X

Fixed in 2019.1.X, 2019.2.X

Votes

0

Found in

2019.2.0a10

Issue ID

1150176

Regression

Yes

[Improved prefabs] Editor freezes after applying an original prefab as a child through override window

Scene Management

-

Editor freezes after applying an original prefab as a child through override window. Refer attached video.

Steps to reproduce:
1) Create a new project.
2) Create an empty gameObject A.
3) Create a prefab by dragging in the project browser.
4) Drag this prefab again in the project browser > In dialogue box select > Create Original. Call this prefab B
5) Add B as a child of A
6) Select A > In Overrides window > Apply all.

Actual result: Editor freezes.
Expected result: Cyclic nesting exception should be thrown.

Occurring on: 2019.2.0a14, 2019.2.0a10
Working fine on: 2019.3.0a1, 2019.2.0a9, 2019.1.0f1

Environment: Both Mac and Windows

Note: When adding the child prefab through hierarchy, argument exception is thrown in console.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.