Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2019.3.0a1
Issue ID
1150192
Regression
No
[Prefab] Undo across Prefab Mode: Child GameObject turns into a prefab on completely unpacking the root prefab
Child GameObject of nested prefab is turned into a prefab on completely unpacking the root prefab
Steps to Repro:
1. Open attached or create a new Project
2. Create a nested Prefab AB
3. Add A instance to the hierarchy
4. Right click on A prefab and unpack it
5. Open prefab B and add a child GameObject
6. Return to Hierarchy
7. Undo until Object A is a Prefab again
8. Right click on A again and click Unpack completely
9. Expand A to view all its child Objects
Actual Result:
Child object of prefab B is automatically converted to a prefab
Expected Result:
Objects should not convert to prefab when unpacked completely
Occurring with:
2019.3.0a1, 2019.2.0a14, 2019.1.0f1, 2018.3.8f1, 2018.3.0b5
Environment:
Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 3D Sample Scene (HDRP) template tutorial Welcome Dialog pop-up doesn't appear on project creation
- [Profiler] The Addressable Asset Module module outputs an ArgumentException when asset GUIDs produce a hash collision with Addressables
- Huge amounts of tests have a start delay when pressing "Run All" in the Test Runner
- Blackboard: Double borders around the tooltip
- [WebGL]VideoPlayer Rendering stops when setting FilterMode of a texture downloaded with UnityWebRequestTexture.GetTexture()
Resolution Note (fix version 2022.1):
Fixed in - Unity 2022.1.0a12