Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0b2
Issue ID
1141315
Regression
Yes
Packman reports disabled modules as enabled, invalidating conditional defines in packages
Reproduction steps:
1. Open "1141315" project
2. Open "Package Manager" -> "Built-in packages"
3. Disable "Physics2D"
Expected Result: Packages that have defined symbols in their assembly definition based on that module should have that symbol undefined
Actual Result: Errors in the Console
Reproduced with: 2019.1.1f1, 2019.1.0b3, 2019.1.0b2
Did not reproduce on: 2019.3.0a1. 2019.2.0a14, 2019.1.0b1, 2019.1.0a1, 2018.3.14f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment