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[VideoPlayer] When trying to transcode webm VFR movies Unity should emit...
How to reproduce:1. Open the attached project2. It has one webm video, select it3. In Inspector enable transcode, change codec to VP... Read more
Package manager window has broken UI with GUIUtility error
Steps to reproduce:1. Create a new project2. Open the package manager window Result: broken layout, error in console:Panel.PaintSubT... Read more
Test Runner Window causes large slowdown when entering play mode
How to reproduce:1. Open user-submitted project2. Open Test Runner window (notice how long Test Runner window takes to load)3. Play ... Read more
Selectable has N^2 performance for deactivation
How to reproduce:1. Open user-submitted project2. Open scene "uiperformance.unity"3. Open UI profiler3. Play scene4. Disable "Canvas... Read more
Not using "unity_ObjectToWorld" causes calculation error in shader
Reproduction steps: 1. Open "instanceShaderBug.zip" project2. Open "SampleScene" scene3. Enter Play mode4. See that a Red Cube is re... Read more
Collab: User can lose updated game object variable values when updating ...
DESCRIPTION:This is a complex problem to explain, so please see the repro steps. REPRO: Machine 1: Create a collab-enabled project.M... Read more
Crash in OnGameObjectChangedScene() [inlined] GetPhysicsSceneHandle2D at...
Reproduction steps:1. Open the attached project.2. Build and run it to iOS or WebGL using IL2CPP scripting backend.3. Click 'Chat'.4... Read more
ASP.Net Core HubConnectionBuilder doesn't work on IL2CPP builds
Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build project with IL2CPP backend Expected results... Read more
Fraps overlay crashes Unity editor when resizing it's window
How to reproduce:1. Install and Open "Fraps" program2. Enable fps overlay (If it is not enabled by default already)3. Open any/empty... Read more
[iOS] RigidBody is stuttering while moving it with MovePosition()
Reproduction steps:1. Open the attached project "StutterTest.zip";2. Build the scene for iOS;3. Launch the project on the device;4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names