Search Issue Tracker
[Mobile] Performance spikes on specific devices when tapping the display...
Steps to reproduce:1. Create an empty project2. Check "Development Build" and "Autoconnect Profiler" options in Build Settings3. Bui... Read more
[XR SDK] [OpenXR] Audio is output to system speakers instead of the headset
Reproduction steps:1. Open the attached project ("Test.zip")2. Open the "ControllerSample" scene3. Set system audio device to anythi... Read more
[HDRP] MissingReferenceException is thrown when Volume is destroyed afte...
How to reproduce:1. Open the user's attached project and VolumeBugReproducible scene2. Enter the Play mode and observe the Console w... Read more
Editor is stuck on loading scripting assemblies when there is a .meta fi...
How to reproduce:1. Extract and open attached project "game.tgz" Expected result: Editor loadsActual result: Editor is stuck on load... Read more
The Number of Verts Rendered in a Scene changes when changing Editor Ver...
Reproduction steps:1. Open user attached Project2. Open Performance scene3. Make sure GameView aspect is set to 1920x10804. Press Pl... Read more
Opening a project which doesn't target Android stalls for a few seconds ...
Repro steps:1. Create a new project2. Open the project with a Unity version which has the Android module installed Expected: There's... Read more
Assets that are referenced by custom MonoBehaviour are null after reload...
How to reproduce:1. Open the user's attached project2. Build and Run Scenes/SampleScene scene3. Observe the logged messages Expected... Read more
Assertion failed on expression: 'didInsert' after opening Polybrush tab ...
Edit (thomas.lopez): Problem appears here in Polybrush but it is coming from IMGUI Gradient in the Editor window and not Polybrush r... Read more
[Input System][Controller] Gamepad right stick sensitivity is lower in B...
Reproduction steps:1. Open the attached user's project "TutorialNewInput.zip"2. In the Project Window under "Assets/Scenes" open "FP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List