Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
Issue ID
1349057
Regression
Yes
[Android] Unity detects only 1 big core on Snapdragon 888 devices
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b11
Resolution Note (fix version 2021.1):
Fixed in 2021.1.20f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.19f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.31f1