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Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effect...
Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effector to Hand Effectors using the Animation C# jobs Example Usi... Read more
Editor and Standalone Game view stuttering
Reproduction steps for Editor: 1. Open "MinimalRepro.zip" project2. Enter Play mode3. See that the game is stuttering4. Double Left ... Read more
Transparent Shadergraph breaks Selection Highlight
Repro steps:1. In a project, create a new shadergraph asset.2. Change surface setting from 'opaque' to 'transparent'.3. Save asset.4... Read more
OnSceneGUI isn't called for a game object when the inspector is locked o...
Repro steps:1. Open user attached project "OnSceneGUINotCalled"2. Open scene "SampleScene"3. Select "Test Object" in the Hierarchy a... Read more
Entering a BlendTree node creates DefaultAvatar(Clone)AnimatorPreview GO...
When you double-click on a BlendTree node in an Animator controller, a "DefaultAvatar(Clone)AnimatorPreview" GO is created in the Hi... Read more
Tile Asset icons in Project window are dark when project is created usin...
How to reproduce:1. Open the attached project (created using the Lightweight RP template)2. Open the Tile Palette window3. Create a ... Read more
[Unity HUB] Deleting the ProjectSettings folder makes the HUB not open t...
We were having troubles with Collab being too slow, and someone from that tema suggested to delete the ProjectSettings and Library f... Read more
[HDRP] 2018.1 : NullReferenceException thrown from HDReflectionProbeEdit...
Steps to reproduce:- Create a new project that includes HDRP with Unity 2018.1 (either using HDRP template, 2018.1 branch of the rep... Read more
[2D] [Pixel Perfect Camera] GPU performance warning when using the 2D Pi...
Repro Steps:- download the project and open the scene- Press Play and notice the this warning:Tiled GPU perf. warning: RenderTexture... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open