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Fixed in 2019.1.X

Votes

2

Found in

Issue ID

1044063

Regression

No

Unity Splash Screen Flickers when using OpenGL

Deployment Management

-

This issue has no description.

Comments (3)

  1. carldevelopsforcoffee

    Aug 20, 2018 23:45

    I have flicker issues with the ui in my IOS builds. Its a bit random but usually starts when activating lots of ui canvas at the same time. I am using Unity 2018.1.3f1.

    My flickering UI looks like the whole UI rendering fails for a few ms per frame.

    my setup:
    UI scene : contains all cameras and all canvas
    Sprite Scene: contains all sprite renderers
    Flickering: UI disappears in some frames but the sprites render perfectly.

  2. glenneroo

    Jul 30, 2018 18:36

    I'm having the same issue with 2018.2.1f1 when using a Stereo 3D setup and same steps as listed. Also the splash screen logo hangs sometimes and never disappears.

  3. kahvana166

    Jun 16, 2018 16:15

    Found in Unity 2017.4.5

    Recreate the issue:
    1. create a new project
    2. edit -> project settings -> player
    3. set graphics API to OpenGLCore
    4. remove all other graphics API's
    5. set a new logo under splash screens
    6. preview the splash screen

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