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[Windows 7] VideoPlayer.Prepare causes a stack overflow crash if Video i...
How to reproduce:1. Open the attached project2. Assets > Build AssetBundles3. Build the project4. Copy the Assets/AssetBundles fo... Read more
[Rider Editor] Package version in editor manifest does not match the lat...
As of 2019.3.0b8, the latest verified version of the Rider Editor package is 1.1.1. The latest version included in the editor manife... Read more
[LWRP] Specularity of the material disappears when smoothness value is i...
Steps to reproduce:1. Open user's attached project "LWRP1930.zip"2. Open "WaterTest" scene3. Enter Play mode5. Drag the Canvas slide... Read more
[InputSystem][Editor] EditorWindow coordinates are wrong
1. Put the attached script in an Editor folder.2. Open the window through "Window >> Input System EditorWindow Demo".3. Move t... Read more
[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions
1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more
[InputSystem][Windows] Pen updates mouse but without position
Repro in Windows editor. Need a tablet (e.g. Wacom). 1. Open Input Debugger.2. Pop open Mouse device.3. Pop open Pen device.4. Put t... Read more
[SerializeReference] Some fields are still visible when using HideInInsp...
When using SerializeReference, fields that use HideInInspector are still sometimes visible.1) Add script Test2) Add to GameObject an... Read more
[IMGUI] AudioLowPassFilter text is clipped in its preset asset
AudioLowPassFilter text is clipped in its Preset Asset. Steps to repro:1. Open the attached project.2. Select "AudioLowPassFilter" p... Read more
Legacy Asset icon is shown in the Asset Importer when importing to a Uni...
Steps to reproduce:1. Create a new project with Unity version that has new UI2. Drag the attached "asset.unitypackage" into the proj... Read more
[SerializeReference] Crash when deleting first child element in list
Reproduction steps:1. Open the attached project "1191858" and "test" scene2. In the Project window, open "Test.cs", comment out line... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled