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Billboard particles flip on their axis when viewing them from above
How to reproduce:1. Download and open the attached project2. Double-click on "CloudLevel" in the Hierarchy window3. In the game view... Read more
"System" should be renamed to "Templates" in the node menu.
Brought up by Mathias Jensen during Scenario Week 2021.2: "Would be nice if the System category in VFX Graph was renamed to template... Read more
[iOS] Splash Screen memory allocation does not get freed when splash tex...
How to reproduce:1. Open the user’s attached “Memory test.zip” project2. Go to the Build Settings, enable “Development Build” then b... Read more
New instance of a material is created when calling "Resources.UnloadAsse...
Reproduction steps:1. Open project “case_1343272-AMemoryTest”2. Open scene “Boot”3. Enter Play Mode4. Click the “Unload” button5. Op... Read more
Texture2D file size increases when the Texture Shape is set to 3D/2D Array
Reproduction steps: 1. Open the attached project “TextureProject” 2. Open the “Assets/New Scene.unity” scene 3. Select the “Assets/T... Read more
Textures used by GUIStyle are being unloaded when using Resources.Unload...
Steps to reproduce:1. Open the “Sandbox” project2. Open “TestScene” scene3. Enter Play Mode4. Observe text in the top left corner Ex... Read more
[HDRP] Water simulation speed in dependent on framerate with the recorder
Repro steps :- Open attached project- Open scene called "Outside"- Press play and feel the speed of the water- Open recorder and rec... Read more
[DOTS] Sub-assets can't be accessed from WeakObjectReference when refere...
Steps to reproduce:1. Open the “retest1” project2. Select “asseta” ScriptableObject in Assets folder3. In the Inspector window chang... Read more
It is not possible to find objects of a specific type when using a Memor...
Steps to reproduce:1. Create and open an empty project2. Go to the Package Manager and add a package by name: “com.unity.memoryprofi... Read more
Light Probe Proxy Volume doesn't render correctly when Bounding Box Mod...
Steps to reproduce:1. Open the “HDRP_LPPV_Bug” project2. Open “OutdoorsScene” scene3. Enter Play Mode4. Observe the Game view while ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side