Search Issue Tracker
Fixed
Fixed in 2021.3.24f1, 2022.2.17f1, 2023.1.0b13, 2023.2.0a10
Votes
0
Found in
2020.3.43f1
2021.3.16f1
2022.2.1f1
2023.1.0a24
2023.2.0a1
Issue ID
UUM-22821
Regression
No
Light Probe Proxy Volume doesn't render correctly when Bounding Box Mode is Automatic World
Steps to reproduce:
1. Open the “HDRP_LPPV_Bug” project
2. Open “OutdoorsScene” scene
3. Enter Play Mode
4. Observe the Game view while moving the “Main Camera” GameObject in Scene view
Expected result: Shadows are being cast correctly
Actual result: Shadows are being cast relative to the camera position
Reproducible with: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a24
Reproduced on: macOS Monterey 12.2 (Intel)
Note: The issue is reproducible in an Editor and in a build
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TutorialManager Warnings are thrown when creating Test Track or LEGO Templates
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
Add comment