Search Issue Tracker
Scroll View and Vertical Layout GUI dirty scene on entering Play Mode
How to reproduce:1. Open the user-submitted project2. Save the Scene3. Enter and then Exit the Play mode4. Observe the Scene name in... Read more
[UI] Area light's 'Width' and 'Height' parameters are not shown
Steps to repro: 1. Open attached project and 'SampleScene' scene;2. In the Hierarchy select 'Area Light' gameobject;3. Observe the I... Read more
[UI] 'Rectangular' light is named as 'Area' light in the Light component...
Steps to repro: 1. Create new Unity project;2. In the Hierarchy click Create>Light>Rectangular Light;3. Observe the Inspector ... Read more
EditorWindow loses references to Script components of Scene Objects when...
Reproduction steps:1. Open the attached "EditorWindow Reference Bug.zip";2. Open the SampleScene;3. In the upper Menu go to Test -&g... Read more
Custom Cursor flickers when highlighting Text in the Package Manager Window
How to reproduce:1. Create a new Project2. Add any texture to the project and set it as a "Cursor" in its texture settings3. Go to F... Read more
HideFlags does not work on instantiated prefabs when using a custom class
To reproduce:1. Open the QA's attached project2. Open the scene "SampleScene" and play it3. Go over all selections in the custom "To... Read more
[Android] packageManager.GetStatic<int>("GET_SIGNATURES") causes a crash
Steps to reproduce:1. Open user attached project2. Build & Run on an Android device3. Observe that a crash occurs Expected resul... Read more
Adding another Camera to the Scene causes incorrect Depth Buffer to be a...
Reproduction steps:1. Open the attached project "Bug Test.zip";2. Open the ssdecals.unity scene;3. Observe the Scene view;4. Enter a... Read more
[XR] Oculus Virtual reality SDK is not detected on making a build for An...
Oculus Virtual reality SDK is not detected on making a build for Android Steps to Repro:1. Create new or open attached project2. Fil... Read more
Marker bar text does not remain anchored correctly when panning the view...
How to reproduce:1. Create a new project and press play in the editor to start the game running2. Press Ctrl+7 to open the Profiler ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components