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[Lumin] Profiler reports false memory leak in build when Clear(false) is...
Reproduction steps: 1. Open the attached project ("1363611_2019.zip") 2. Connect the ML device to The Lab via USB or Wifi 3. Build a... Read more
[Backport] A prefab's child GameObject can't be dropped to the top posit...
Reproduction steps: 1. Open the attached 'Bugs' project 2. Open the 'Assets/Prefab.prefab' in Prefab Mode 3. Try to drag and drop th... Read more
[Backport] [UIToolkit] ArgumentOutOfRangeException is thrown when adding...
How to reproduce: 1. Open the attached "case_1418688" project 2. Open the "SampleScene" Scene 3. Select the "Repro" GameObject in th... Read more
[Windows] The returned screen refresh rate is rounded down when calling ...
How to reproduce: 1. In Windows, set the display refresh rate to 59,940 Hz (or any other non-integer value) (Right-click on the Desk... Read more
Screen.SetResolution with ExclusiveFullScreen and lower than half the na...
Reproduced on 2019.4.32f1, 2020.3.29f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a13. Read more
[Backport] [Linux] Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMod...
How to reproduce: 1. Open the user attached project (My project.zip) 2. Make sure the "LEGO tutorial" scene is open 3. Enter Play Mo... Read more
[Backport] Canvas Group Component's "Block Raycasts" and "Interactable" ...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe button behavior 4. Select "Canvas" GameObject in the ... Read more
[Android] Exported project is unable to be built on Android Studio Chipm...
Steps to reproduce: • Export any Android Project • Try running the exported project on Android Studio Result: errors are thrown upo... Read more
Screen distorts when minimizing and maximizing the app on ChromeOS
How to reproduce: 1. Open the attached "chromeMinimizing" apk on a ChromeOS device 2. Minimize the app and maximize after Expec... Read more
[Vulkan] Crash with Signal 11 when opening app from floating icon state
How to reproduce: 1. Open the attached user's Unity project 2. Make sure _Vulkan_ is set as Graphics API 3. Build and run the "Sa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material