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Substance terrain tool does not work in 5.0
The substance terrain tool is not usable with Unity 5.0 Works in Unity 4.5.2f1 Read more
ScriptUpdater fails with compilationException error
Could not start compilationException: Failed running ScriptUpdater.exe its output is:stdout:[Script Updater] Assets/Scripts/Engine/B... Read more
components with no options still have a expand arrow in inspector
-e: see title. if there is nothing to show not having the arrow would make it a bit clearer -repro:--create new project-click main c... Read more
default send effect volume is -80dB
-e: then you make a send to another group the default volume is set to -80dB which means you basically hear nothing and might leave ... Read more
Render texture witn no AntiAliasing has artifacts if rendering itself
A render texture that renders itself seems to generate some artifacts if it's anti-aliasing is set to none. Explanation:We don't sup... Read more
Render texture that renders itself causes crash when set to 15000x15000
A render texture that renders itself causes a crash when it is set to 15000x15000 Render texture of 15000x15000 pixels in size will ... Read more
Render texture manual is out of date
The renter texture manual does not include the information about the Anti-Alising and Depth Buffer options. You can also see that th... Read more
You can paste multiple line text into a single line edit box.
To reproduce:1) Copy any text with multiple lines.2) Paste into a single line edit box.For example: Edit->Project Settings->Pl... Read more
Inconsistency of Input.gyro.gravity values in Androind and WP8 platform
If device is horizontally placed on the surface, Android Input.gyro.gravity returns (0,0,-1) vector, while Windows Phone 8 returns (... Read more
Continuous Dynamic Collision causes a sphere to bounce while bounciness ...
To reproduce:1. Open attached project2. Open CCDSkeletonTest3. Enter play mode4. Observe the ballsExpected results: The Ball CCD obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically