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[GI] light is cast evenly to all directions from the object that has emi...
Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more
[iOS] [Google VR] GRSDK v1.60 for iOS displays view incorrectly if is st...
Reproduction Steps:1. Open User's project2. Build for iOS3. Update GVR pods to 1.60 with CocoaPods4. Build to iPhone5. Click on Enab... Read more
[Hub] New projects are created with an older template when using Unity a...
How to reproduce:1. Open the Unity Hub2. Click the "New Project" button3. Select the 3D template4. Switch to a beta release (i.e. 20... Read more
Hierarchy window context menu items "Duplicate" and "Delete" do not do a...
How to reproduce:1. Open any project2. Select any GameObject from the Hierarchy window3. Right-click outside of the selection in the... Read more
Poor image resolution in the VR/MR template project's PopupMenu
Steps to reproduce: Create a new VR/MR Template project Observe the Image on the Popup Window \\Actual results: Poor Image resolutio... Read more
Visualization baked albedo is broken for rescaled terrains
If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more
Crash when using Unity built in Play Asset Delivery integration together...
Issue reported by Google Using Unity's built-in Play Asset Delivery integration together with Play Core libraries 2.0.0+ ([https://d... Read more
Assemblies not installed shouldn't appear in the Assembly list.
In the VisualScripting Preference window, we've hardcoded some assemblies that can be relevant for the users to use. Some assemblies... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more
Window title "BuildAutomationModalWindow" misses spaces between the words
Steps to reproduce: Install 6000.1.0b3 with the "Web Build Support" module Create a new project Go to "File" ->"Build Profiles" V... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved