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0
votes
Fixed

[WSA] GUID of firstpass-metro-vs2013 assembly is used for firstpass-wind...

Windows Store Apps

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Sep 26, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open any unity project (or create new one)2. Switch to WSA platform3. Open Build Settings4. Choose:- SDK: Uni... Read more

0
votes
Not Reproducible

When local device is set to Oculus, sound only plays when one of the tit...

XR SDK

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Sep 20, 2016

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Version/s: 5.5.0b3

How to reproduce:1. Open the attached project "VR Playground 833706v2 .zip"2. Open and play MainMenu scene3. After scene fades in, s... Read more

3
votes
Not Reproducible

Editor Crash on window resume

Themes

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Sep 26, 2016

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Version/s: 5.4.1f1

Unity was open on the Persistent scene of the project, the profiler window was also open on another monitor. After scrubbing through... Read more

0
votes
Duplicate

CommandBuffer.Blit() with no custom shader doesn't match CommandBuffer.B...

Shaders

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Sep 23, 2016

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Version/s: 5.4.1f1

To reproduce:1. Open attached project2. Open the scene named "Blit_WILL_blit.unity" and click play, and observe that an image appear... Read more

1
votes
Won't Fix

Scene.name and Scene.isValid have incorrect values when a scene is retur...

Scripting

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Sep 25, 2016

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Version/s: 5.4.1f1

When a scene is returned with SceneManager.GetSceneByName, its properties (Scene.name and Scene.isValid) return foul values. Steps t... Read more

1
votes
Fixed

Tabs become inactive when transition in "Animator" has "Exit Time" enabl...

Editor - Other

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Sep 22, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1. Open "WindowTabsInactive" project2. Open "Animator" tab3. Select transition from "Any State" to "New Animation... Read more

0
votes
Fixed

Mouse Input: can't drag HTML5 sliders in embedding page

WebGL

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Sep 13, 2016

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Version/s: 5.4.0f3

-e: see title, any interaction with the browser that involves a click and drag is not functioning. -repro:--create new project--save... Read more

0
votes
Fixed

Setting "sharedMesh" in disabled "Mesh Collider", turns collider on even...

Physics

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Sep 27, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1. Open attached project2. Open scene named "bug"3. Start play mode-Mesh Collider is disabled, yet RayCast still ... Read more

0
votes
Fixed

[Debug] Debug.* (Debug.Log, Debug.Format, Debug.LogError and etc.) crash...

Mono

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Sep 26, 2016

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Version/s: 5.5.0b4

(Check the attached *.gif file to see the bug) Steps to reproduce:1. Open the attached project2. Navigate to Assets3. Open the Intro... Read more

2
votes
Won't Fix

Camera renders every object instead of the specific layer object

Camera

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Sep 21, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the attached project in Unity2. Open the Bug Example scene3. Select the Default Camera gameObject.4. In C... Read more

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