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[Backport] [Backport] [PackageManager] Editor crashes when canceling pac...
[PackageManager] Editor crashes when canceling package installation Steps to reproduce:1. Create new project2. Open package Manager ... Read more
Cancelling Asset import during a package update/install generates a cras...
As a user, in Package Manager UI: 1. Update or install a package and cancel during import (changed your mind, too long, etc...)2. Us... Read more
Shadergraph Subgraph causes "Not implemented" errors to occur related to...
Reproduction Steps- start new project in 18.2.0b7- update to latest LW RP (1.1.10)- update to latest shader graph (1.1.19)- Assets-&... Read more
Single Pass Rendering Method renders only one eye when using OnRenderImage
Reproduction steps:1. Download "SinglePass" project and open in Unity2. Go to File -> Build Settings3. Build And Run Expected: bo... Read more
[Cinemachine] FileNotFoundException is thrown to console after removing ...
Reproduction steps:1. Open the attached project "FailedToLoadPackage.zip";2. Observe the console. Actual results: The exception is t... Read more
Tile StartUp method is called more times than the number of Tiles when p...
How to reproduce:1. Open the "Main" scene in the attached "1046004_repro.zip" project2. Create a custom Tile Asset (Asset/Create/Til... Read more
[Editor] Crash on clicking "Animation Curve", created using "UIElement" ...
Crash on clicking Animation Curve, created using UIElement for Mac OSX Steps to Reproduce:1. Open attached Project2. Click on UIElem... Read more
[AW] Selecting anything in hierarchy while in play mode throws warning i...
Steps to reproduce: 1. Create new project2. Open animation window3. Enter play mode4. Select any object in hierarchy- Notice warning... Read more
RenderTexture get mirrored across X-Axis when using Camera with "Don't C...
Steps to reproduce:1. Open user-supplied project ("RenderTextureMirrorTest.zip")2. Open Scene "SampleScene"3. In Project window, cha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components