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[NavMesh] Tool tips are missing for NavMesh Agent
All tooltips are missing for the navmesh agent component Steps to Repo: 1. Create an empty game object > Add Nave mesh agent compon... Read more
[Line/Trail/Particle Renderer] Crash using line/trail/particle renderers...
Repro steps: 1. Open Scene1 from the attached project (SRP.zip). 2. Enable the Line Renderer in the scene. 3. Unity crashes --- If U... Read more
[3D Rotation] Velocity align along with 3D start rotation and transform ...
Repro steps: 1. Open Scene1 from the attached project. 2. If it's not already previewing, select Pulse Effect in the hierarchy to m... Read more
Unity crashes at Scripting::ScriptingWrapperFor when Collider is passed ...
How to reproduce: 1. Download repro.zip 2. Open "sss" scene 3. Enter play mode 4. Unity crashes when two game objects collide Resu... Read more
A crash on (mono-2.0-bdwgc) common_call_trampoline after loading in-game...
How to reproduce: 1. Open the attached project 2. Open the "GameScene" scene 3. Disable the "GameSettings" game object 4. Enter Play... Read more
[Android] Build fails, when texture is attached to only one layer in ada...
How to reproduce: 1. Open the attached project 2. Go to Player Settings and expand Icon section 3. Notice that under Adaptive Icons ... Read more
[Tilemap] ColliderType.Grid collider has wrong pivot point
How to reproduce: 1. Download attached project file and open "GridColliderTest" Scene 2. Open Tile Palette window and select tile wi... Read more
[WWW][iOS] WWW.texture takes up more memory in Unity 2017 compared to 5.6
Steps to reproduce: 1. Download the projects for 5.6 and 2017 versions 2. Build each of them and deploy to an iOS device (developer ... Read more
System.ValueTuple throwing exceptions on built Player that has Mono set ...
How to reproduce: 1. Open users attached project and "main" scene 2. Press one of the "Execute" buttons, notice that System.ValueTup... Read more
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