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0
votes
Fixed

Editor crashes when setting UniversalRenderPipelineAsset.cascadeBorder v...

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Sep 23, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0a9

To reproduce:1. Open the project “test_15862”2. Enter Play mode3. Click the button 'Set Cascade Border to 10'4. Observe crash Reprod... Read more

0
votes
Fixed

When multiple .mb (Maya binary) files are imported, the imported files d...

Asset and Scene Management

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project2. Go to models folder3. Notice that both models contains same submodels4. Reimport one_meter_p... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

1
votes
Duplicate

A pink line of the size of the Tree is drawn in the Hierarchy when openi...

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Sep 24, 2024

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Version/s: 2022.3.48f1, 6000.0.21f1, 6000.1.0a7

h3. {color:#172b4d}How to reproduce:{color} 1. Open the attached "SpeedTree"2. Open the "s" Scene3. In the Hierarchy, select the "Tr... Read more

4
votes
Won't Fix

Slider Handle disappear on resize or changed position after undo(Ctr+Z)

UI

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Jun 22, 2016

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Version/s: 5.4.0b13

Steps to reproduce : 1) Download attached project "Slider Bug.zip" and open in Unity.2) In Hierarchy tab, click on Canvas >> S... Read more

0
votes
Not Reproducible

[HDRP][Metal][macOS 10.14] Unity freezes the whole OS or crashes when op...

Package: Scriptable Render Pipeline HD

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Feb 13, 2020

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Version/s: 7.1.8

How to reproduce:1. Open the "Metal_Repro.zip" project2. Wait till shaders are compiled3. Open the "Treasure_Chest_01" prefab Actual... Read more

0
votes
Fixed

Some tangents return NaN when the Tangents calculation method is set to ...

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May 16, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more

1
votes
Fixed

[Android] EntryPointNotFoundException: getifaddrs when using GetAllNetwo...

Android

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Dec 08, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1) Download attached project ' LIBCXMPP.zip' and open in Unity2) Build and run scene 'test' on a device Note: Ch... Read more

2
votes
Fixed

[UI Builder] The border of VisualElement is not created when slicing a p...

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Sep 28, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Reproduction steps: Open the attached project “UI_Toolkit_Slicing.zip“ In the UI Builder window compare the two UI elements (the But... Read more

0
votes
Fixed

[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...

MacOS

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Sep 10, 2019

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Version/s: 2019.2.0a14, 2019.2.0b1

Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more

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