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0
votes
Not Reproducible

[Windows] Unity crashes when stays unfocused for a while

Editor - Other

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Feb 25, 2016

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Version/s: 5.4.0b8

Regression from revious build - Version 5.4.0b7 (b558e46def43)Steps:1. Open Unity with some project2. Switch to another application=... Read more

0
votes
Fixed

NullReferenceException is thrown when selecting multiple GameObjects wit...

Package: Scriptable Render Pipeline HD

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Oct 08, 2020

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Version/s: 5.3.1-preview

How to reproduce:1. Create a new project2. Import the HD RP package from the Package Manager3. In the Hierarchy window create a new ... Read more

4
votes
Won't Fix

Slider Handle disappear on resize or changed position after undo(Ctr+Z)

UI

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Jun 22, 2016

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Version/s: 5.4.0b13

Steps to reproduce : 1) Download attached project "Slider Bug.zip" and open in Unity.2) In Hierarchy tab, click on Canvas >> S... Read more

1
votes
Fixed

"Unsupported texture format R16 for a swizzle" error and texture is not ...

Texture

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Nov 25, 2024

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Version/s: 2022.3.53f1, 6000.0.28f1

Reproduction steps:1. Open the attached “IN-89437.zip” project2. Select the “Garage_Grunge” texture from the Project Window3. Reimpo... Read more

0
votes
By Design

[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...

Package: Unity Netcode

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Jan 11, 2022

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Version/s: 1.0.0-pre.4

Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

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May 25, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

0
votes
Fixed

[HDRP][RTX] RTR does not seem to reflect what they should in a player

HD RP

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Mar 15, 2022

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Version/s:

Repro steps :- Open attached project (HDRP template)- Open scene called "SampleScene"- Make sure that RTR shows the unity ball in th... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

0
votes
By Design

[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...

Package: Entity Component System (ECS)

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May 24, 2019

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Version/s: 0.0.12-preview.33

Reproduction steps: 1. Open "1157346" project2. Open "withSkinnedMeshRenderer" scene3. Enter Play mode4. Notice that a humanoid mode... Read more

0
votes
Fixed

[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...

MacOS

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Sep 10, 2019

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Version/s: 2019.2.0a14, 2019.2.0b1

Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more

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