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Switching the Profiler to Edit Mode while profiling Playmode makes the E...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Tur... Read more
[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...
To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more
Crash on GC_push_all when updating custom mesh generation
Reproduction steps:1. Open the user's attached project2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene3. Select... Read more
Slider Handle disappear on resize or changed position after undo(Ctr+Z)
Steps to reproduce : 1) Download attached project "Slider Bug.zip" and open in Unity.2) In Hierarchy tab, click on Canvas >> S... Read more
Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...
How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more
Game view is black when using Stencil Texture in Shader
To reproduce:1. Open the project “StencilTextureTest”2. Enter Game view Expected result: The GameObjects are rendered and visibleAct... Read more
WMI invalid class exception in the Unity Hub
Reproduction steps:1. Open the Unity Hub Expected results: The Unity Hub opens successfullyActual results: The Unity Hub fails to op... Read more
Dragging the Parameter into the Shader Graph workspace doesn't show the ...
How to reproduce:1. Create a new URP project2. Create any Shader Graph and open it3. Add any Parameter in the Shader Graph window4. ... Read more
[DOTS 0.51] GameObjects don't render when using Hybrid Renderer and Defe...
To reproduce:1. Open the project “DOTS-Deferred-RenderObjects”2. Enter Play mode and notice the capsule rendered normally3. Exit Pla... Read more
[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...
Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open