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5
votes
Fixed

Unity fails to import .blend when Blender 2.77 is installed (Windows Only)

Asset Import

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Mar 10, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Install Blender 2.77 (http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77) 2. Open blender and save... Read more

0
votes
Not Reproducible

[Material] Material reflection data isn't cleared when lightmap is cleared

Graphics - General

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Mar 09, 2016

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Version/s: 5.5.0a1

Steps to repro: 1. Open attached project and scene "Scene2". 2. Observe reflective cubes 3. go to window > Lighting > Clear Baked D... Read more

0
votes
Fixed

Uninformative "failed to create 2D texture" error when creating RGBAHalf...

Graphics - General

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Mar 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "778324.zip" 2. Open scene "TestScene" 3. Run it 4. Notice "failed to create 2D textur... Read more

0
votes
Fixed

[IL2CPP] Xcode project fails to compile when using a delegate with 'out ...

IL2CPP

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Mar 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Build for iOS with IL2CPP scripting backend 3. Try to build the generated Xcode pro... Read more

0
votes
Fixed

HandHeld.Vibrate() takes 15-20 ms to complete on specific Android devices

Android

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Mar 07, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open the attached project 2. Build and run the project on Samsung Galaxy Note 4 with the profiler attached 3.... Read more

0
votes
Not Reproducible

[Android] [iOS] [WWW] Cannot load specific jpg from StreamingAssets usin...

Mobile

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Feb 14, 2016

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Version/s: 5.3.1f1

To reproduce: 1) Open attached project and scene in it 2) Switch platform to Standalone 3) Play the scene in editor - note that the ... Read more

0
votes
Won't Fix

Opening project opens 2 editors

Editor - Other

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Feb 16, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1) Open attached project (ReproProject.zip) Notes: Project is empty. User has attached with some assets, but bu... Read more

0
votes
Fixed

[Undo] Undo does not cancel reparent of sub emitters

Shuriken

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May 28, 2013

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Version/s: 4.2.0b3

Undo does not cancel parenting of subemmiters. Repro steps: 1. In the scene hierarchy create two particle systems A & B. 2. Select ... Read more

0
votes
By Design

Debug.DrawLine() doesn't work when called through ContextMenu

Scene/Game View

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Mar 09, 2016

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Version/s: 5.3.2f1

Repro steps: 1) Open the project 2) Drop Debugger.cs on a Cube 3) Notice the lines appeared as they were called from the Start() 4)... Read more

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