Search Issue Tracker
[TrailRenderer] Initial trail position is different when loading the sce...
Repro steps:1. Open TrailLineRenderer scene from attached project and press play.2. Observe expected behavior.3. Open SceneControlle... Read more
[WindowsStandalonStandalone build crashes at "build.exe!PlayerMainWndPro...
To reproduce:1. Open the attached project2. Build and run it (make sure you launch it in exclusive fullscreen)3. Press spacebar to c... Read more
Duplicating Custom assets with other assets nested within them creates a...
Steps to reproduce:1. Download and open attached project2. Create Assets-->Create-->">> NESTED OBJECT"3. Select "NestedA... Read more
Method with [RuntimeInitializeOnLoadMethod()] attribute with "BeforeScen...
Method with attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType loadType)] with parameter "RuntimeInitializeLoadType.... Read more
RenderForwardOpaque.CollectShadows steps don't calculate correctly if on...
How to reproduce:1. Open 'ShadowMaps' project2. Open 'main' scene3. Look through game view, no shadowmap is visible4. Change platfor... Read more
[RectMask2D] Culling is not performed if the clipper's size delta change...
To reproduce:1. Open attached project from RectMaskIssue.zip.2. Load "testScene" and enter play mode.3. Look at the Game window. To ... Read more
[Android]All sprites become black in the android build when pressing hom...
Steps to reproduce:1. Open attached project2. Build for android or install one of already created .apk3. Start application on androi... Read more
[Android] IL2CPP builds reports incorrect exceptions
Steps to reproduce:1. Open user's submitted project2. Open 'ReproScene' scene3. Build for android using IL2CPP backend4. Press 'Butt... Read more
Particle System subsequent Sub Emitter inherit properties are overridden...
STR:1. Open "Inherit" scene in the project2. Check "Particle System" Sub emitters' settings.3. Notice the birth emitter inheriting e... Read more
NullReferenceException in Bloom.cs:132 OnRenderImage when disabling VR w...
A couple other notes I forgot in the original report: The image is upside down if this is repro'ed with only one image effect active... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List