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Package manager window has broken UI with GUIUtility error
Steps to reproduce:1. Create a new project2. Open the package manager window Result: broken layout, error in console:Panel.PaintSubT... Read more
Test Runner Window causes large slowdown when entering play mode
How to reproduce:1. Open user-submitted project2. Open Test Runner window (notice how long Test Runner window takes to load)3. Play ... Read more
Selectable has N^2 performance for deactivation
How to reproduce:1. Open user-submitted project2. Open scene "uiperformance.unity"3. Open UI profiler3. Play scene4. Disable "Canvas... Read more
Not using "unity_ObjectToWorld" causes calculation error in shader
Reproduction steps: 1. Open "instanceShaderBug.zip" project2. Open "SampleScene" scene3. Enter Play mode4. See that a Red Cube is re... Read more
Collab: User can lose updated game object variable values when updating ...
DESCRIPTION:This is a complex problem to explain, so please see the repro steps. REPRO: Machine 1: Create a collab-enabled project.M... Read more
Crash in OnGameObjectChangedScene() [inlined] GetPhysicsSceneHandle2D at...
Reproduction steps:1. Open the attached project.2. Build and run it to iOS or WebGL using IL2CPP scripting backend.3. Click 'Chat'.4... Read more
ASP.Net Core HubConnectionBuilder doesn't work on IL2CPP builds
Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build project with IL2CPP backend Expected results... Read more
Fraps overlay crashes Unity editor when resizing it's window
How to reproduce:1. Install and Open "Fraps" program2. Enable fps overlay (If it is not enabled by default already)3. Open any/empty... Read more
[iOS] RigidBody is stuttering while moving it with MovePosition()
Reproduction steps:1. Open the attached project "StutterTest.zip";2. Build the scene for iOS;3. Launch the project on the device;4. ... Read more
[HDRP] Using more than one Directional Light results in other Directiona...
Steps to reproduce:1. Open attached project2. Open Scenes/SampleScene3. Check out the shadows on the bigger cube, disable Directiona... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes