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0
votes
Not Reproducible
0
votes
Duplicate

Player crash on OSX with multiple monitors

OSX

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Apr 12, 2016

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Version/s: 5.3.3p2

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0
votes
Fixed

[OSX] Messed up rendering on OSX

OSX

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Apr 12, 2016

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Version/s: 5.3.3p2

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0
votes
Fixed

Crash on "MonoBehaviour::AddImageEffectCallbacksToManagers" when scene i...

Image Effects

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Apr 13, 2016

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Version/s: 5.4.0b14

Reproduction steps: 1. Open attached project. 2. Open and play "t4" scene. 3. Editor crashes on: 0x000000014033A342 (Unity) MonoBeh... Read more

0
votes
Fixed

[MenuItem]New menu item with very long name is broken

Window management

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Apr 12, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Create a new project. 2. Create a new script inside of "Assets" folder and name it "Test". 3. Copy-paste thes... Read more

0
votes
Won't Fix

EditorGUILayout.Slider() interferes with 3D handles in Scene Window

Scene/Game View

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Mar 31, 2016

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Version/s: 5.2.3f1

Steps to reproduce this issue: 1. Open attached project's "784599.zip" scene "test". 2. Select "Cube" in hierarchy. 3. Try to move t... Read more

0
votes
Fixed

0x80070057 and 0x887A0005 errors on Intel cards

DirectX

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Apr 13, 2016

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Version/s:

We don't have a solid repro case for this, but we have lots of errors with 0x80070057 and 0x887A0005 ( DXGI_ERROR_DEVICE_REMOVED ? ... Read more

2
votes
Fixed

[HumanPoseHandler] GetHumanPose crashes when using it with a humanoid av...

Animation

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Apr 13, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project 2. Open crash scene 3. Select SKELETON in hierarchy and notice that it has HumanPose... Read more

6
votes
Not Reproducible

[Standalone] SetActiveScene removes lightmaps of all other loaded scenes

--

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Apr 13, 2016

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Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project 2. Rebuild lightmaps for both scenes 3. Build and run project 4. In build press "A", t... Read more

0
votes
Fixed

[WSA] Changing terrain texture at runtime getting visual artifacts

Windows Store Apps

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Apr 08, 2016

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Version/s: 5.3.2p2

When changing terrain texture on runtime, texture data seems to get corrupted, rendered with wrong colors or sometimes not appearing... Read more

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