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[Input System] Compile errors when using C# keywords as action names
When using "Generate C# Class" on an .inputaction asset, giving an action a name that is also a C# keyword will lead to a compile er... Read more
[iOS] Storyboard's referenced resources are not exported to Xcode project
How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Select the "LaunchScreen.storyboard" file4. Notice... Read more
Mesh preview is blank when a Custom Renderer with a "Before Rendering" R...
How to reproduce:1. Open the attached "BlankMeshPreview.zip" project2. Select the "Mesh.fbx" asset3. Look at the Mesh Preview in the... Read more
[HDRP] HDRP Wizard Fix All location change
Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more
UnityWebRequest opens and keeps seperate connections for each request
How to reproduce:1. Open the attached project2. Change the IP addresses to yours in the PythonServer/bounce.py and Assets/Request.cs... Read more
[HDRP] RP asset not listed in quality settings list
Version tested 2020.1.0a3, 2020.1.0a4, 2020.1.0a5, 2020.1.0a6, 2020.1.0a7 + 7.0.1 1) Create a new HDRP template project2) Go to Proj... Read more
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other...
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats 1. Build this project on... Read more
[HDRP] Render Pipeline Wizard window breaks if it's open after updating ...
Steps to reproduce:1. Create a new project2. Upgrade to HDRP 7.0.13. Open Render Pipeline Wizard4. Upgrade to HDRP 7.1.25. Notice th... Read more
[LWRP] Crash on Project with Visual Effects when "Maximize on Play" is e...
How to reproduce:1. Open user's attached project (xxx.zip)2. Open the "SampleScene" Scene3. In Game View enable Maximize On Play4. E... Read more
[IL2CPP] Build development player fails when processing unsafe script
Steps to reproduce:1. Download attached project2. Make sure that Allow unsafe code option is enabled3. Build a development build Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled