Search Issue Tracker
[HDRP] 2018.1 : NullReferenceException thrown from HDReflectionProbeEdit...
Steps to reproduce:- Create a new project that includes HDRP with Unity 2018.1 (either using HDRP template, 2018.1 branch of the rep... Read more
[2D] [Pixel Perfect Camera] GPU performance warning when using the 2D Pi...
Repro Steps:- download the project and open the scene- Press Play and notice the this warning:Tiled GPU perf. warning: RenderTexture... Read more
[Shadergraph] Texture nodes only preview the RGB channels
How to reproduce:1. Open the attached Project2. Open the "Bug Shader" Shadergraph3. Observe the Texture node preview Expected result... Read more
[iOS] "Optimize Mesh Data" strips away UV lightmap which is used in the ...
Reproduction steps:1. Open the attached project "texcoord lm.zip";2. Build both scenes for iOS;3. Open the project on the device;4. ... Read more
Unity crashes or freezes during script recompilation after making change...
To reproduce:1. Open the attached project2. Search for the "StandardShaderGUI" script and open it3. Uncomment the 571st line Expecte... Read more
Original sprites are packaged into the build along with Sprite Atlases e...
When using Sprite Atlases the original files are included in the build along with the sprite sheet in all cases, even when there are... Read more
[NET4.6] DateTime.ToLocalTime returns incorrect time in some timezones
To reproduce:1. Open project2. Set device timezone to Sydney, Australia; Adelaide, Australia or Wellington, New Zealand3. Build and ... Read more
Setting the position of an IK goal to the same position makes the body p...
Repro steps:1. Open user attached project "IKtest"2. Enter Play Mode3. Select game object 'ikTestChar" in the Hierarchy4. Check the ... Read more
[IL2CPP] Compilation fails when building project with Rewired asset on W...
To reproduce: 1. Download attached project "WindowsIL2CPPCompilerBugB.zip" and open in Unity3. Open "EightPlayers" scene4. Build pro... Read more
GrabPass shader errors are thrown when using a projector with a specific...
To reproduce:1. Open the attached project and "SampleScene".2. Select the object "Distortion" from the hierarchy view.3. Notice 'Sha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes