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By Design

Votes

0

Found in

2017.1.0a5

2018.1.1f1

Issue ID

1042624

Regression

Yes

Original sprites are packaged into the build along with Sprite Atlases even when not included as a dependency anywhere

Deployment Management

-

When using Sprite Atlases the original files are included in the build along with the sprite sheet in all cases, even when there are no references to the sprites in prefabs or the scene.

To reproduce:

1. Download attached project "spriteatlas-repro.zip" and open in Unity
2. Open "SampleScene" scene
3. Build project to any target platform
4. Press Window -> Show Build Report
5. Observe that original sprites are packaged into the build along with Sprite Atlases - sprite sheet along with the 3 icon PNG images

Notes:
- This issue appears on both Windows and OSX
- This issue appears on any target platform

Reproduced on Unity 2017.1.0a5, 2017.1.4f1, 2017.2.3p1, 2017.3.2f1, 2017.4.4f1, 2018.1.2f1, 2018.2.0b6 and 2018.3.0a1
Not reproduced on Unity 5.6.5p4 and 2017.1.0a4
Regression on Unity 2017.1.0a5

  1. Resolution Note:

    Sprite Atlases only manage references to the original sprites and don't keep deep copies of the sprite in the object. If you're building with a Sprite Atlas it needs those sprites packaged with it.

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