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[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more
[IL2CPP] MissingPropertyBagException fails serialization when using Unit...
Reproduction steps:1. Open the attached "SerializationIssue.zip" project2. Open the "DLLBugScene" scene3. Build And Run with IL2CPP4... Read more
Custom Adaptive Performance Scaler is not updated in the Profiler when i...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Game Window, select the “Game” drop-down3. Select the “Simulator” ... Read more
[Project Browser] Failed to import a package from asset store if unity E...
When Unity Editor and Unity Asset store are signed in with two different accounts then any asset fails to download, refer attached v... Read more
Audio clip starts to play when detaching the Game/Scene view
Steps to reproduce:1. Open the attached project(AudioPlaysWhenDeattach.zip)2. Deattach the Game/Scene view3. Observe the audio file ... Read more
Improve error message when license server is in the maintenance mode
Repro:1. Set license server to the maintenance mode2. Launch editor3. Attempt to activate new license4. Observe that user is present... Read more
[Universal RP] "Look Dev" menu exists for Universal RP template even tho...
"Look Dev" menu exists for Universal RP template even though it's not supported. Refer the attached video Steps to reproduce:1) Crea... Read more
[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...
To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more
Sprite warped when rotating to a certain angle when using flipX or flipY
Steps to reproduce:1. Open the attached project (Test.zip)2. Open the Assets/Scene.unity scene3. Select "Weapons_0 (1)" object in th... Read more
[Investigate] Dwell stops working when used to show or hide the screen
How to reproduce: Open the attached project "SampleProject2.zip" Enter Play Mode Gaze at the Button in the Game view Wait until the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open