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Sprites displayed incorrectly when unparenting a GameObject with a disab...
Reproduction steps:1. Open the user's attached project ("SortingLayerBug.zip")2. Open "BugScene"3. Enter Play mode4. Press "l" on th... Read more
[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bund...
How to reproduce:1. Open the user’s attached project2. Open scene Scenes/SampleScene3. Go to Tools -> Build Asset Bundles4. Press... Read more
Audio clip starts to play when detaching the Game/Scene view
Steps to reproduce:1. Open the attached project(AudioPlaysWhenDeattach.zip)2. Deattach the Game/Scene view3. Observe the audio file ... Read more
Improve error message when license server is in the maintenance mode
Repro:1. Set license server to the maintenance mode2. Launch editor3. Attempt to activate new license4. Observe that user is present... Read more
.dll Import Settings newer actually apply changes
Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more
[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...
To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more
Sprite warped when rotating to a certain angle when using flipX or flipY
Steps to reproduce:1. Open the attached project (Test.zip)2. Open the Assets/Scene.unity scene3. Select "Weapons_0 (1)" object in th... Read more
[Mac] Editor crashes in mono when refreshing asset database
1. Open attached project2. Try building the project several times3. Try modifying anything in the scripts and coming back to the edi... Read more
Ray tracing shader warning are never displayed in the inspector
Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more
RigidbodyConstraints are ignored when rotating object with some ForceMode's
RigidbodyConstraints related to rotation doesn't work correctly when trying to rotate object with some ForceMode's. A little bit of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size