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Crash on importing "Survival Shooter" and "Space Shooter" in same project.
Crash on importing the assets "Survival Shooter" and "Space Shooter" in the same project. This issue was also observed while importi... Read more
Material properties cannot be accessed after modifying any script or saving
Steps to reproduce: 1. Open attached “Materials.zip” Unity project 2. Open “Main” scene 3. Change object order in Scene (or make any... Read more
Crash on PPtr<AnimatorState>::operator AnimatorState * __ptr64 when impo...
1. Create a new project 2. Import "Animator" package into it Result: Crash on: ========== OUTPUTTING STACK TRACE =================... Read more
[Tille Palette] Keyboard shortcuts don't select Erase and Marquee tool
Keyboard shortcuts for Tile Palette for Erase and Marquee tool is not working Steps to Repro: 1. Open/Create project > window > ti... Read more
[Sprite Shape Profile] Bevel size value doesn't reset to zero once it's ...
Bevel size value doesn't reset to zero once it's updated Steps to Repro: 1. Open/Create project > project window > right click 2. ... Read more
[Sprite Shape Profile] Clicking on doc button in Editor opens a "missing...
Clicking on doc button in Editor opens a "missing page error" page for 'Sprite Shape Profile' & 'Sprite Shape Controller' Steps to ... Read more
[WSA] Internal compiler error is thrown when building an UWP app with "C...
Steps to reproduce: 1. Open the attached project 2. Open the scene.unity scene 3. Switch platform to Windows Store 4. Build for WSA ... Read more
Setting invalid values in a RectTransform doesn't throw any errors and l...
It is possible for the user to set 'Inifinity' and 'NaN' values in a RectTransform which can lead to obscure behaviour. It's pretty... Read more
Profiler search results contain unrelated data
When using the search function in the profiler I'm getting inconsistant results compared to Unity 2017.1 and 2017.2. When searchin... Read more
Game object position will be updated on additional axis when moving two ...
Steps to reproduce: 1. Create a new project. 2. Create an empty game object 3. Rotate the object 90 around the y-axis in the inspect... Read more
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