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[HDRP] Scene objects are rendered black when realtime directional light ...
How to reproduce:1. Open user's project2. Open in Project Window _SCENES > main scene3. Select Directional Light in Hierarchy Exp... Read more
Encountered invalid redirect (missing Location header?) error is printed...
To reproduce: 1. Download attached project "LicenceAPITest.zip" and open in Unity2. Open "main" scene3. Enter Play mode and hit Chec... Read more
Scene View hitches when assets/renderers come into view
How to reproduce:1. Download and open the project from OC.2. Load Book of the Dead Asset Library3. In the Scene View fly past the as... Read more
Reverb Zone is not work with use Spatialize
Reverb Zone is not work with use Spatialize. 1. What happened If you turn on Spatialize of AudioSource, the reverb will not work. 2.... Read more
Resonance Audio ambisonic decoder does not work properly with Audio mixe...
Resonance Audio ambisonic decoder does not work properly with Audio mixer controls 1. What happened:When Resonance Audio ambisonic d... Read more
[IL2CPP] System.IO.Directory.GetLogicalDrives() returns 0 length array i...
Steps to reproduce:1. Download 10574411_repro.zip and open "Main" scene2. Enter play mode3. Notice that GetLogicalDrives() returned ... Read more
Resizing a standalone window makes UI jump back and forth
To reproduce: 1. Open the attached project (StandaloneWindowResizeIssue.zip)2. Build and run it for Mac (bug is really obvious) stan... Read more
[LWRP] Shadow cascades double tris of scene
Current shadow cascade rendering in LWRP doesn't cull objects that are fully in closer cascades and don't need to be rendered again,... Read more
Creating a folder with a leading '.' in the name displays an empty space...
To reproduce: 1. Make sure the Project view uses Two Column layout2. Create a new folder with a name ".something" Expected: Project ... Read more
[SRP] VR + Lightweight Pipeline -- no non-VR cameras?
SRP Repo: Issue #1017 We're using the new Lightweight render pipeline (1.0.0-beta) on 2018.1.0b9. Any camera in a VR scene that does... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene