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[Nested Prefabs] Prefab Override does not save transform position data
Steps to reproduce: 1. Open scene "prefab override bug" 2. Select object R2-R3, you will see transform handles for it 3. Move handle... Read more
Animator does not work when object component references are animated
How to reproduce: 1. Open attached project "AnimRepro.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene View Expect... Read more
[WebGL] WebGL builds has different GUI Event handling for Shift key comp...
How to reproduce: 1. Open the attached project ("case_1143387-WebGLOnGuiEventTest.zip") 2. Make sure the platform is set to WebGL 3.... Read more
[Crash] [MacOS] Editor crash when Android platform is selected, no SDK i...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project 2) Go to Unity >> Preferences>> External tools 3) Delete paths fo... Read more
Lighting no longer works when in rigging mode
When i try to rig my character the lighting is darker than 2018.3. If i try to adjust this in the lighting menu it no longer respond... Read more
Shortcut Manager - Error when dismissing context menu while text input f...
If you right click to open the context menu while editing a shortcut, then click outside the context menu to dismiss it, an error wi... Read more
Cloth constraints and intercollision editor disappears after entering an...
How to reproduce: 1. Open the submitted project (Cloth) 2. Select the Sphere GameObject 3. Activate the Cloth constraints editor 4. ... Read more
A group of different ProBuilder meshes become identical in a build when ...
How to reproduce: 1. Open the attached "case-1142919-ProBuilderECSBug" project 2. Open the "bugbuild" scene 3. Inspect the different... Read more
Build always crashes when the project has Entities package installed
How to reproduce: 1. Create a new empty project 2. Install the Entities package 3. Build and Run - Observe the crash Reproducible ... Read more
Artifact in search box when window scaling is above 100
If you have your Windows scaling set above 100%, there will be a small band of pixels shown in the search boxes used throughout the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects