Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0b1
Issue ID
1032338
Regression
No
Applying a prefab in Play mode makes some of the meshes in the scene disappear
To reproduce:
1. Import the Adventure - Sample Game project from the Asset store
2. Open the SecurityRoom scene
3. Enter Play mode
4. Select SecurityRoom -> SecurityRoomEnvironment -> Carpet object
5. In the Inspector, press Apply
6. Exit Play mode
7. Observe that meshes of some objects disappeared
Expected: the meshes do not disappear when a prefab is applied while in Play mode
Reproduced in 2017.2.2p4, 2017.3.2f1, 2017.4.2f2, 2018.2.0b1, 2018.2.0b3, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment