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SceneManager.LoadSceneAsync and Resources.LoadAsync disrupt one another ...
STR:1. Open "main" scene in the project2. Play the scene3. Observe the additive scene is not loading and object not instantiating4. ... Read more
Last frame of the animation is skipped if resources are loaded in the sa...
How to reproduce:1. Open the attached project2. Open and play test scene3. Click on the button in the center of the canvas4. This bu... Read more
[VR][SinglePass] Fullscreen effect not rendering in single pass stereo mode
Steps to reproduce:1. Download and open attached project "Raymarching Not Working.zip"2. Open scene "Demo"3. Make sure VR mode is on... Read more
SafeBinaryRead::BeginTransfer crash caused by ProjectSettings.asset on a...
Repro steps:1. Open "test.zip" project Note: User tried to restore the deleted project, thus ProjectSettings.asset got corrupted and... Read more
Packing sprites using Sprite Packer crashes this particular project on A...
Reproduction steps:1) Open user's attached "CustomSpritePacker.7z" project (3.7 MB)2) Make sure that Sprites have Packing Tag (all s... Read more
Cube 'stumbles' while sliding down the plane when they both have physics...
Steps to reproduce:1. Open attached project2. Open "2" scene3. Press play4. ObserveResult: cube falls down onto plane and starts sli... Read more
Emit over distance does not work for particle systems when Scaling Mode ...
Steps to reproduce:1. Open attached file2. Open scene "demo_beams"3. Move particle system "FireTrail" by grabbing and dragging arrow... Read more
Custom shader doesn't render shadows in Unity 5.5
How to reproduce: 1. Open attached project "844557 Lights and Shadows.zip"2. Open "4_spots" scene3. Look at the Scene View Expected ... Read more
OnPointerDown doesn't return the pressed UI elements
OnPointerDown() does not return the UI element that is clicked on; data.pointerPress gameObject is null. Steps to reproduce:1) Open ... Read more
[OpenVR] Cannot have two instances of the same project open at once (bui...
Steps to reproduce:1. Download and open attached project "vr-test.zip"2. Make sure the VR mode is on3. Build standalone project w/ "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow