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Remove link to subscribe to newsletter from Manual activation
Repro:1. Lauch editor2. Go to Unity > Manage license3. Choose to do Manual activation4. Save license request5. Go to https://lice... Read more
[Edge + OSX] Font rendering issue for specific font type
-e: see title, other fonts work fine--works on Windows FF49 + Chrome53--doesn't work on EdgeHTML14 + OSX FF49, Chrome53, Safari -rep... Read more
Unity Standalone build stutters on 59 hertz monitors with vSync enabled
Reproduction steps:1. Open the "StutterTest2.zip" project2. Build "Test" scene with Autoconnected Profiler setting enabled3. Play th... Read more
[Terrain/Batching] Dynamically batched draw calls are shown for Speedtre...
Steps to repro: 1. Open Unity;2. Create new project;3. Import attached package and open 'test' scene;4. Go to PlayerSettings (Edit -... Read more
Link to purchase Pro version leads to the old store
Repro:1. Launch editor2. Navigate to Unity > Manage license3. Choose to do manual activation4. Save license file5. Click on the p... Read more
Improve error handling for command line activation
Repro:1. Attempt to activate Unity editor from command line (refer to https://docs.unity3d.com/Manual/CommandLineArguments.html)2. D... Read more
Horizontal Scroll View with Elastic Movement Type works differently upon...
Horizontal Scroll View with Elastic Movement Type inside a Canvas with Canvas Scaler set to "Scale with screen size" behaves differe... Read more
Close button is not aligned to the message
Repro:1. Go to Unity > Manage license2. Choose to do Manual activation3. Follow steps from https://docs.unity3d.com/Manual/Manual... Read more
Errors when scaling down to 0
Steps to reproduce : - create a cube- switch to the scale tool- hold shift + cmd- rescale the cube to 0 and notice the errors transf... Read more
Reimporting .dds file causes crash
Repro steps:1. Open "SkyBox.zip" project2. Reimport assets Actual: Unity crashes when .dds is reimportedExpected: Unity should not c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU