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Crash on Sfunctiontry:S_function_tlc_try_step when entering Play Mode
Reproduction steps:1. Open the user’s attached project2. Drag the “Assets/Sfunctiontry.scs” script file onto “Cube” GameObject3. Ent... Read more
Importing .obj file of ~500Mb in size freezes when using operating syste...
Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more
SSL/TLS is not working when using a third party DotNetty.dll
Reproduction steps:1. Open the attached project2. Open the SampleScene under Assets/Scenes in the Project window3. Enter Play Mode4.... Read more
Built-in templates thumbnails are missing in 2021.3
Steps to reproduce:1. Open Unity Hub2. Try to create a new project with 2D, 3D or 2D URP templates Expected result: Templates displa... Read more
OnTriggerExit2D is not called when resizing collider
Steps to reproduce:1. Open attached project's scene "1".2. Enter play mode.3. Select test22 game object in hierarchy.4. Change Circl... Read more
[Quick Search] Headings merged with each other on decreasing the width o...
Headings merged with each other on decreasing the width of the Global Search window Steps to Repro: 1. Create a new project2. Click ... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
[2D] [Sprite Shape] Error generated when using a default sprite for Corn...
[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Step... Read more
Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
CPU usage time for the CullScriptable method is ~1 ms per 200 portals wh...
How to reproduce:1. Open the attached “1334716” project2. Build And Run the project Scenes on Android with the “Development Build” f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A gap at the bottom of the screen appears when entering Play mode in full screen
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window