Search Issue Tracker

0
votes
By Design

Post Processing Profile has no effect when it was added from script unti...

Package: PostProcessing

-

Mar 22, 2019

-

Version/s: 2.0.7

How to reproduce: 1. Open attached project "UnityTest.zip" 2. Click "Window" > "Weather Maker" > "Setup Post Processing" 3. Observe ... Read more

0
votes
Postponed

[Linux][Editor] Editor crashes if drivers don't support OpenGL 3.1

OpenGL

-

Mar 25, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a10

Currently, if the GPU does not support OpenGL 3.1, Unity crashes with "Failed to initialize unity graphics". Instead, it should de... Read more

0
votes
Not Reproducible

Updating to newest version of Entities package throws compilation errors

Package: Entity Component System (ECS)

-

Apr 02, 2019

-

Version/s: 0.0.12-preview.26

How to reproduce: 1. Open attached project ---------------------------------- Observe Console Reproduced with: Entities package ver... Read more

0
votes
Fixed

Unable to clear bone mappings

Asset - Importers

-

Apr 02, 2019

-

Version/s: 2018.3.0a7, 2018.3.12f1

I'm unable to clear the bone mapping from the rig mapping menu. Steps to reproduce - Open attached project - Select Assets > Anima... Read more

0
votes
By Design

Optix denoiser is selected even when no Nvidia card is installed

Progressive Lightmapper

-

Apr 02, 2019

-

Version/s: 2018.3.6, 2019.2.0a11

Steps to reproduce: 1. Use a PC with an AMD card 2. Grab latest trunk (2019.2.0a11 rev 39ccc5e58255) 3. Open MonumentsAndObelisks p... Read more

0
votes
Fixed

[Android] UI scales incorrectly when using Constant Physical Size mode o...

uGUI

-

Mar 12, 2019

-

Version/s: 2018.3.7f1, 2018.3.8f1

To reproduce: 1. Open QA attached project 2. Build it to android device 3. Rotate the device screen horizontally and vertically 4. N... Read more

0
votes
By Design

[iOS][Android] Stencil comparisons don't work on mobile

Mobile

-

Mar 27, 2019

-

Version/s: 2018.3.0f2

Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Move the Player to the edge of the floor and observe that the bl... Read more

1
votes
Fixed

[UI Elements] Play mode Color tint is not removed when Play mode cannot ...

Themes

-

Mar 29, 2019

-

Version/s: 2018.3.0a7, 2018.3.11f1

To reproduce: 1. Open any project 2. Change editor's Play mode tint color to something clearly visible (File > Preferences > Colors ... Read more

0
votes
By Design

[Terrain] Brush tiles when moved near edges while height is set to 600

Terrain

-

Apr 02, 2019

-

Version/s: 2018.3.0a4, 2019.1.0b10

Brush tiles when moved near edges while height is set to 600 Steps to Repro: 1. Create a new Project or open attached Project 2. Hi... Read more

0
votes
Fixed

Sub-Emitter particles activated through a Control Track in Timeline stop...

Timeline

-

Apr 02, 2019

-

Version/s: 2018.3.12f1, 2019.1.0b9, 2019.2.0a9

How to reproduce: 1. Open the attached "SubemitterTimeline.zip" project 2. Open the "TimelineSubEmitter_Bug" Scene 3. Select "Timeli... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.