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Standard Assets Water shaders are broken in LWRP, can lead to a crash
This won't be fixed, this is because LWRP isn't compatible with previous shaders, and Standard Assets are deprecated after 17.x (the... Read more
MonoDevelop debugger doesn't work when using Analytics package
Reproduction steps: 1. Open "StandardEvents Test.zip" project2. Open "Track" script in MonoDevelop3. Press "F5" Expected Result: Deb... Read more
Overloaded functions don't appear in the dropdown when trying to assign ...
Repro steps:1. Open QA attached project "animationEvents"2. Make sure the Animation Window is opened3. Select game object "Cube" in ... Read more
MonoBehaviour.OnMouseEnter misbehaves after changing parent of its GameO...
To reproduce: 1. Open the attached project (OnMouseOver.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Hover over the cube,... Read more
Tiled Sprites imported to newer versions from versions 5.4 and lower thr...
How to reproduce:1. Open the project attached by the user (Bug Report.zip)2. Open the "BugScene" Scene3. Observe the error in the co... Read more
[Timeline] The size of an empty animation clip in the Timeline doesn't i...
Repro steps:1. Open QA attached project "repro"2. Open the Timeline Window3. Select "New Animation" clip in the Timeline4. Try to in... Read more
[2D][Sprite Shape Controller][Point Position]Inputting Point Position ma...
Steps to repro:1. Open attached project "test.zip" and open test scene2. Select SpriteShape and enter SpriteShape edit mode3. Click ... Read more
[UWP] Missing AOT code when building with IL2CPP and .Net 4.x API using ...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. In Player settings set IL2CPP backend and .Net 4.x API co... Read more
[HelpURL] and Application.OpenURL don't accept different kind of URLs
How to reproduce:1. Open given Unity project2. Open NewBehaviourScript and in line 8 paste [HelpURL({Manual.pdf destination in your ... Read more
The toolbar of Project Window is higher than the toolbars of other windows
How to reproduce:1. Open any project2. Configure layout as in the screenshot (Screenshot.png) Expected result: All of the toolbar he... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes