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0
votes
Fixed

Attaching visual studio to Unity and using a break point in a couroutine...

Scripting

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Sep 20, 2016

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Version/s: 5.5.0b4

1. Open attached project.2. Open scene "OpenMe"3. Open script "Test"4. Add break point at line 15 "While(true)"5. Attach to Unity6. ... Read more

0
votes
Fixed

Application.logMessageReceivedThreaded silently fails if handler throws ...

Themes

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Sep 15, 2016

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Version/s: 5.5.0b3

To reproduce:1. Open attached project2. Open the scene "Main"3. Play the scene4. Press "Log something" multiple timesNotice that the... Read more

0
votes
Fixed

[Editor Scripting] Crash on calling EditorGraphicsSettings.GetShaderSett...

Scripting

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Sep 20, 2016

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Version/s: 5.4.0p2

Reading PlatformShaderSettings from EditorGraphicsSettings.GetShaderSettingsForPlatform from an Editor script crashes the Editor Run... Read more

1
votes
Fixed

AssetDatabase.SaveAssets() not saving changes made to a prefab

Scene Management

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Sep 08, 2016

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Version/s: 5.4.0f3

AssetDatabase.SaveAssets() not saving changes made to a prefab inside OnPostprocessAllAssets(), but saving the scene manually applie... Read more

0
votes
Fixed

Crash on AssetsMenu::CanDeleteSelectedAssets when pressing Assets menu i...

Assets Management

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Sep 20, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Create new project.2. Select any scene in Hierarchy3. Press on Assets menu item Crash! Top Stacktrace:0x00000... Read more

0
votes
Duplicate

NetworkServer throws error: 6 if client disconnects by stopping play mod...

Networking

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Sep 15, 2016

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Version/s: 5.5.0b3

To reproduce:1. Open attached project (server)2. Create a new project in a different editor window (client)3. Paste this into a scri... Read more

1
votes
Not Reproducible

[macOS] UnityWebRequest starts failing to download files after several h...

MacOS

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Sep 19, 2016

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Version/s: 5.4.1f1

Downloading assets with UnityWebRequest starts failing after many consecutive downloads (around a 1000). Steps to reproduce:1) Open ... Read more

0
votes
By Design

[SubEmitter][Collision] Sub emitters spawn at the wrong location and don...

Shuriken

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Sep 20, 2016

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Version/s: 5.5.0b4

Repro steps: 1. Open ParticleTests_SubEmitterModule scene from attached project.2. Press play.3. Observe:- how the collision of the ... Read more

0
votes
By Design

NetworkClient.Connect() outputs "Unknown message ID 1002 connId:1" error

Networking

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Sep 20, 2016

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Version/s: 5.5.0b2

To reproduce:1. Open and play attached server project2. On a different Unity window, open and play the attached client projectNotice... Read more

0
votes
Fixed

[iOS] iPhone 7/7 Plus are reported as 'Unknown' iPhone in Editor

iOS

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Sep 20, 2016

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Version/s: 5.4.1p1

Steps to reproduce: 1. Connect iPhone 7 (or 7 Plus) via cable2. Open Editor3. Open 'Editor Settings'4. Under 'Unity Remote' tab, cli... Read more

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