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[Bolt] Bolt 2 Graphs don't have automatic spacing applied to their names...
Reproduction steps: 1. Open the attached project "Repro.zip" 2. Create a new Bolt Class 3. Open Bolt Explorer 4. Create a new Graph ... Read more
[Bolt] Functions on Bolt 2 Assets throws a NullReferenceException in the...
Reproduction steps: 1. Open the attached user's project "Bolt2BugHunt.zip" 2. In the Project window under "Assets/_Project/Scenes"... Read more
Scene GameObjects disappear when renaming it to an already deleted Scene...
How to reproduce: 1. Create a new project 2. Create a new Scene 'test' in the Scenes folder and open it 3. Delete the newly created ... Read more
Baked Lightmaps preview does not update with respect to Lighting Data As...
When "Lighting Data Asset" is set to none, Baked Lightmaps Preview doesn't disappear, also if LightingData is set into "Lighting Dat... Read more
NullReferenceException is thrown when using Addressables.InstantiateAsyn...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter t... Read more
BoltClassShell errors spew the console when running graph in generated mode
When running a basic debug.log script in Generated mode errors continually spam the console. !image-2020-07-16-15-44-45-252.png! ... Read more
[Shader Preprocessor] Errors report the file name and not the full path
STR: 1. Make a compilation error in any .hlsl that is not in the same folder as the shader that includes it. 2. Click on the error i... Read more
[Animation] The mute keyword is clipped in the Transition Inspector
In the Animation, the "Mute" keyword is clipped in the Transition Inspector only when the display resolution set to 125% or more. Re... Read more
[URP] Scene view is not rendered, errors are thrown
To reproduce: 1. Open Universal Rendering Examples project (https://github.com/Unity-Technologies/UniversalRenderingExamples/tree/ma... Read more
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