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0
votes
Won't Fix

[Bolt] Bolt 2 Graphs don't have automatic spacing applied to their names...

Package: Visual Scripting Bugs

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Jul 15, 2020

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Version/s: 2.0.0a12

Reproduction steps: 1. Open the attached project "Repro.zip" 2. Create a new Bolt Class 3. Open Bolt Explorer 4. Create a new Graph ... Read more

0
votes
Won't Fix

[Bolt] Functions on Bolt 2 Assets throws a NullReferenceException in the...

Package: Visual Scripting Bugs

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Jul 15, 2020

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Version/s: 2.0.0a12

Reproduction steps: 1. Open the attached user's project "Bolt2BugHunt.zip" 2. In the Project window under "Assets/_Project/Scenes"... Read more

0
votes
Fixed

[Timeline] RTP2: selecting locked clips

Package: Timeline

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Mar 05, 2020

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Version/s:

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2
votes
Fixed

Scene GameObjects disappear when renaming it to an already deleted Scene...

Asset - Database

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Jul 16, 2020

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Version/s: 2019.3.0a8, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Create a new project 2. Create a new Scene 'test' in the Scenes folder and open it 3. Delete the newly created ... Read more

0
votes
Fixed

Baked Lightmaps preview does not update with respect to Lighting Data As...

Shadows/Lights

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Jul 16, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a18

When "Lighting Data Asset" is set to none, Baked Lightmaps Preview doesn't disappear, also if LightingData is set into "Lighting Dat... Read more

0
votes
Won't Fix

NullReferenceException is thrown when using Addressables.InstantiateAsyn...

Package: Build Pipeline - Addressables

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Jul 03, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter t... Read more

0
votes
Fixed

BoltClassShell errors spew the console when running graph in generated mode

Package: Visual Scripting Bugs

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Jul 16, 2020

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Version/s: 2.0.0a12

When running a basic debug.log script in Generated mode errors continually spam the console.  !image-2020-07-16-15-44-45-252.png! ... Read more

0
votes
Fixed

[Shader Preprocessor] Errors report the file name and not the full path

Shader System

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Jul 16, 2020

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Version/s: 2020.1.0a16

STR: 1. Make a compilation error in any .hlsl that is not in the same folder as the shader that includes it. 2. Click on the error i... Read more

0
votes
Won't Fix

[Animation] The mute keyword is clipped in the Transition Inspector

Animation

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Jul 16, 2020

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Version/s: 2019.3.15f1, 2020.1.0f1

In the Animation, the "Mute" keyword is clipped in the Transition Inspector only when the display resolution set to 125% or more. Re... Read more

2
votes
Postponed

[URP] Scene view is not rendered, errors are thrown

Package: Scriptable Render Pipeline Universal

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Jul 16, 2020

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Version/s: 8.1

To reproduce: 1. Open Universal Rendering Examples project (https://github.com/Unity-Technologies/UniversalRenderingExamples/tree/ma... Read more

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